Crimes Scenes as Augmented Reality, off-screen, online and offline

Publikation: KonferencebidragPaperForskningfagfællebedømt

Dokumenter

  • Kjetil Sandvik
  • Anne-Marit Waade
Our field of investigation is site specific realism in crime fiction and spatial production as media specific features. We analyze the (re)production of crime scenes in respectively crime series, computer games and tourist practice, and relate this to the ideas of augmented reality. Using a distinction between places as locations situated in the physical world and spaces as imagined or virtual locations as our point of departure, this paper investigates how places in various ways have become augmented by means of mediatization. Augmented reality represents processes of mediatization that broaden and enhance spatial experiences. These processes are characterized by the activation of users and the creation of artificial operational environments embedded in various physical or virtual locations. The idea of augmented spatial practice is related to the ideas of site specific aesthetic and emotionalization of place in respectively physical, mediated and mediatized places.
OriginalsprogEngelsk
Publikationsdato2008
Antal sider25
StatusUdgivet - 2008
BegivenhedCommunication for Social Impact. The 58th Anual Conference of the International Communication Association - Montreal, Canada
Varighed: 22 maj 200826 maj 2008

Konference

KonferenceCommunication for Social Impact. The 58th Anual Conference of the International Communication Association
LandCanada
ByMontreal
Periode22/05/200826/05/2008

Antal downloads er baseret på statistik fra Google Scholar og www.ku.dk


Ingen data tilgængelig

ID: 9725962